I’m Tarkir’ing it up tonight at midnight and going to compile a post for it- who else out there is going?
Hey guys! So it’s come up a few times that people have realized I don’t have a /ask. So it turns out that this blog is my latter blog, and my “main” one (e.g. random postings and stuff) is at http://amoregloriousdawn.tumblr.com/ . So if you ever want to contact me, that’s how.
Now back to your regularly scheduled fandoms.
I have one word for you: Skullclamp. A word that once shot terror into the hearts of Magic players the world over. It was the engine for Elf-and-Nail decks, white weenie domination, and even an engine for some affinity builds. Two cards for one mana, reliably. All because of a silly little snafu with making +1+1 into +1-1 as a drawback. Hilarious. It looks like this when you see it in booster packs:
The art leaves something to be desired. Weird angles, super goofy color scheme, it just says “artifact that does a thing” that has zero link to any abilities on the card itself.
A “skull clamp” feels like a negative thing- it weakens you, but drives you to power at the same time, and drains out your knowledge as you wear it, so after you die it’s passed on to others.
But that’s fine, it was a newer artist on a card they didn’t think would make a splash! This year, Vintage Masters got a re-do on the art, and killer veteran Daniel Ljuggren got a shot and turned in this:
This is a weird card. It almost seems overly CGI ,with a dramatically bland scene of pale white skin on pale white sand. The clamp is cool enough but it leaves something to be desired. Plus it’s just the back of the head, there’s no drama, almost like a piece of jewelry on a mannequin.
SO, I decided to take it upon myself (as I’m trying to learn more about digital painting) and made my own version of the art. How do you think it measures up, guys?